#include using namespace std; class Mammal { public: Mammal() { cout<<"Mammal constructor\n"; } virtual ~Mammal () { cout<<"Mammal destructor\n"; } virtual void speak() const { cout<<"Mammal speak!\n"; } }; class Dog: public Mammal { public: Dog() { cout<<"Dog constructor\n"; } ~Dog() { cout<<"Dog destructor\n"; } void speak() const { cout<<"wang wang\n"; } }; int main() { Mammal*pDog=new Dog ; pDog->speak(); delete pDog; return 0; }